Dangerous Dave Trainer
### LevelEditor
// Add an object to the level addObject(object) { this.objects.push(object); this.draw(); } dangerous dave trainer
The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS. ### LevelEditor // Add an object to the
// Create a new level editor instance const canvas = document.getElementById('level-canvas'); const levelEditor = new LevelEditor(canvas); const levelEditor = new LevelEditor(canvas)
feat: add level editor feature to Dangerous Dave Trainer
// Save the level to local storage saveLevel() { const levelData = JSON.stringify(this.objects); localStorage.setItem('levelData', levelData); }